Best FlaUI code snippet using FlaUI.Core.UnitTests.Logging.TestLogger
TestLogger.cs
Source: TestLogger.cs
1using FlaUI.Core.Logging;2namespace FlaUI.Core.UnitTests.Logging3{4 public class TestLogger : LoggerBase5 {6 protected override void GatedTrace(string message)7 {8 PublicTrace(message);9 }10 protected override void GatedDebug(string message)11 {12 PublicDebug(message);13 }14 protected override void GatedInfo(string message)15 {16 PublicInfo(message);17 }18 protected override void GatedWarn(string message)...
TestLogger
Using AI Code Generation
1using FlaUI.Core.Logging;2using FlaUI.Core.UnitTests.Logging;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 TestLogger.Attach();13 }14 }15}16using FlaUI.Core.Logging;17using NLog;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 NLogLogger.Attach();28 }29 }30}31using FlaUI.Core.Logging;32using NLog;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 NLogLogger.Attach();43 }44 }45}46using FlaUI.Core.Logging;47using NLog;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 NLogLogger.Attach();58 }59 }60}61using FlaUI.Core.Logging;62using NLog;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68{69 {70 static void Main(string[] args)71 {72 NLogLogger.Attach();
TestLogger
Using AI Code Generation
1using System;2using FlaUI.Core.Logging;3using FlaUI.Core.UnitTests.Logging;4using NUnit.Framework;5{6 {7 public void Test()8 {9 var logger = new TestLogger();10 Logger.Default = logger;11 Logger.Default.Debug("Debug");12 Logger.Default.Info("Info");13 Logger.Default.Warn("Warn");14 Logger.Default.Error("Error");15 Logger.Default.Fatal("Fatal");16 Console.WriteLine(logger.Logs);17 }18 }19}
TestLogger
Using AI Code Generation
1using System;2using FlaUI.Core.Logging;3using FlaUI.Core.UnitTests.Logging;4using Microsoft.VisualStudio.TestTools.UnitTesting;5using FlaUI.Core;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.Core.WindowsAPI;10using FlaUI.UIA2;11using System.IO;12using System.Diagnostics;13{14 {15 private static Application _application;16 private static UIA2Automation _automation;17 private static string _pathToExe;18 private static TestLogger _logger;19 private static string _pathToLog;20 private static string _logFileName;21 private static string _logFileFullPath;22 public static void Setup(TestContext context)23 {24 _pathToLog = @"C:\Users\ravi.patel\Documents\Visual Studio 2015\Projects\FlaUI.Core.UnitTests\FlaUI.Core.UnitTests\bin\Debug\Logs";25 _logFileName = "log.txt";26 _logFileFullPath = Path.Combine(_pathToLog, _logFileName);27 _logger = new TestLogger(_logFileFullPath);28 Logger.Default = _logger;29 _pathToExe = @"C:\Windows\system32\notepad.exe";30 _application = Application.Launch(_pathToExe);31 _automation = new UIA2Automation();32 }33 public static void TearDown()34 {35 _application.Close();36 _application.Dispose();37 _automation.Dispose();38 }39 public void TestMethod1()40 {41 var window = _automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window))).AsWindow();42 window.Focus();43 var button = window.FindFirstChild(cf => cf.ByName("File").And(cf.ByControlType(ControlType.MenuItem))).AsMenuItem().Click();44 var button1 = window.FindFirstChild(cf => cf.ByName("Save
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