How to use OverlayRectangleForm class of FlaUI.Core.Overlay package

Best FlaUI code snippet using FlaUI.Core.Overlay.OverlayRectangleForm

OverlayRectangleForm.cs

Source:OverlayRectangleForm.cs Github

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1using System.Windows.Forms;2using FlaUI.Core.WindowsAPI;3namespace FlaUI.Core.Overlay4{5 public class OverlayRectangleForm : Form6 {7 public OverlayRectangleForm()8 {9 FormBorderStyle = FormBorderStyle.None;10 ShowInTaskbar = false;11 Left = 0;12 Top = 0;13 Width = 1;14 Height = 1;15 Visible = false;16 }17 protected override bool ShowWithoutActivation => true;18 protected override CreateParams CreateParams19 {20 get21 {...

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OverlayRectangleForm

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Overlay;3using FlaUI.Core.Shapes;4using FlaUI.Core.Tools;5using FlaUI.UIA3;6using System;7using System.Drawing;8using System.Threading;9using System.Windows.Forms;10{11 {12 static void Main(string[] args)13 {14 var application = Application.Launch("C:\\Windows\\System32\\calc.exe");15 var window = application.GetMainWindow(new UIA3Automation());16 Thread.Sleep(1000);17 var overlay = new OverlayRectangleForm(window);18 var rect = window.BoundingRectangle;19 var point = new Point(rect.Left + 10, rect.Top + 10);20 overlay.Show();21 overlay.SetRectangle(rect);22 Thread.Sleep(1000);23 overlay.SetRectangle(Rectangle.Empty);24 Thread.Sleep(1000);25 overlay.SetRectangle(rect);26 Thread.Sleep(1000);27 overlay.SetRectangle(new Rectangle(point, new Size(100, 100)));28 Thread.Sleep(1000);29 overlay.SetRectangle(new Rectangle(point, new Size(50, 50)));30 Thread.Sleep(1000);31 overlay.SetRectangle(new Rectangle(point, new Size(25, 25)));32 Thread.Sleep(1000);33 overlay.SetRectangle(new Rectangle(point, new Size(10, 10)));34 Thread.Sleep(1000);35 overlay.SetRectangle(new Rectangle(point, new Size(1, 1)));36 Thread.Sleep(1000);37 overlay.SetRectangle(new Rectangle(point, new Size(0, 0)));38 Thread.Sleep(1000);39 overlay.SetRectangle(new Rectangle(point, new Size(-1, -1)));40 Thread.Sleep(1000);41 overlay.SetRectangle(new Rectangle(point, new Size(-10, -10)));42 Thread.Sleep(1000);43 overlay.SetRectangle(new Rectangle(point, new Size(-25, -25)));44 Thread.Sleep(1000);45 overlay.SetRectangle(new Rectangle(point, new Size(-50, -50)));46 Thread.Sleep(1000);47 overlay.SetRectangle(new Rectangle(point, new Size(-100, -100)));48 Thread.Sleep(1000);49 overlay.SetRectangle(new Rectangle(point, new Size(-200, -200)));50 Thread.Sleep(1000);51 overlay.SetRectangle(new Rectangle(point, new Size(-300, -300)));52 Thread.Sleep(1000);53 overlay.SetRectangle(new Rectangle(point, new Size(-

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OverlayRectangleForm

Using AI Code Generation

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1using System;2using System.Drawing;3using FlaUI.Core;4using FlaUI.Core.Overlay;5using FlaUI.Core.WindowsAPI;6{7 {8 private readonly Rectangle _rectangle;9 public OverlayRectangleForm(Rectangle rectangle)10 {11 _rectangle = rectangle;12 }13 protected override void OnPaint(PaintEventArgs e)14 {15 e.Graphics.DrawRectangle(Pens.Red, _rectangle);16 }17 }18}19using System;20using System.Drawing;21using FlaUI.Core;22using FlaUI.Core.Overlay;23using FlaUI.Core.WindowsAPI;24{25 {26 private readonly Rectangle _rectangle;27 public OverlayRectangleForm(Rectangle rectangle)28 {29 _rectangle = rectangle;30 }31 protected override void OnPaint(PaintEventArgs e)32 {33 e.Graphics.DrawRectangle(Pens.Red, _rectangle);34 }35 }36}37using System;38using System.Drawing;39using FlaUI.Core;40using FlaUI.Core.Overlay;41using FlaUI.Core.WindowsAPI;42{43 {44 private readonly Rectangle _rectangle;45 public OverlayRectangleForm(Rectangle rectangle)46 {47 _rectangle = rectangle;48 }49 protected override void OnPaint(PaintEventArgs e)50 {51 e.Graphics.DrawRectangle(Pens.Red, _rectangle);52 }53 }54}55using System;56using System.Drawing;57using FlaUI.Core;58using FlaUI.Core.Overlay;59using FlaUI.Core.WindowsAPI;60{61 {62 private readonly Rectangle _rectangle;63 public OverlayRectangleForm(Rectangle rectangle)64 {65 _rectangle = rectangle;66 }67 protected override void OnPaint(PaintEventArgs e)68 {69 e.Graphics.DrawRectangle(Pens.Red, _rectangle);70 }71 }72}

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OverlayRectangleForm

Using AI Code Generation

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1using FlaUI.Core.Overlay;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 public OverlayRectangleForm()11 {12 FormBorderStyle = FormBorderStyle.None;13 ShowInTaskbar = false;14 TopMost = true;15 Opacity = 0.5;16 BackColor = System.Drawing.Color.Red;17 TransparencyKey = System.Drawing.Color.Red;18 }19 {20 {21 CreateParams cp = base.CreateParams;22 return cp;23 }24 }25 }26}27using FlaUI.Core.Overlay;28using FlaUI.Core.Tools;29using System;30using System.Drawing;31using System.Threading;32using System.Windows.Forms;33{34 {35 private readonly OverlayRectangleForm _form;36 private readonly Timer _timer;37 public OverlayRectangle()38 {39 _form = new OverlayRectangleForm();40 _timer = new Timer { Interval = 500 };41 _timer.Tick += Timer_Tick;42 }43 public void Start()44 {45 _timer.Start();46 }47 public void Stop()48 {49 _timer.Stop();50 }51 public void Dispose()52 {53 _timer.Dispose();54 _form.Dispose();55 }56 private void Timer_Tick(object sender, EventArgs e)57 {58 var rect = User32.GetWindowRectangle(User32.GetForegroundWindow());59 if (rect.Width > 0 && rect.Height > 0)60 {61 _form.Location = rect.Location;62 _form.Size = rect.Size;63 _form.Show();64 }65 {66 _form.Hide();67 }68 }69 }70}71using FlaUI.Core.Overlay;72using System;73using System.Windows.Forms;74{75 {76 public static void Main(string[] args)77 {78 Application.EnableVisualStyles();

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OverlayRectangleForm

Using AI Code Generation

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1using FlaUI.Core.Overlay;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.PatternElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Tools;6using FlaUI.Core.WindowsAPI;

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OverlayRectangleForm

Using AI Code Generation

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1using FlaUI.Core.Overlay;2using FlaUI.Core.Overlay.Patterns;3using FlaUI.Core.Conditions;4using FlaUI.Core.AutomationElements;5using FlaUI.Core;6using FlaUI.Core.Definitions;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.Input;9using FlaUI.Core.Tools;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Threading;16using System.Windows.Forms;17using System.Drawing;18using System.Windows;19using System.Windows.Automation;20using System.Diagnostics;21using System.Runtime.InteropServices;22using System.Windows.Media;23using System.Windows.Media.Imaging;24using System.Windows.Interop;25using System.IO;26using System.Drawing.Imaging;27using System.Windows.Threading;28using System.Text.RegularExpressions;29using FlaUI.Core.EventHandlers;30using FlaUI.Core.Events;31{32 {33 private readonly AutomationElement _automationElement;34 private readonly OverlayWindow _overlayWindow;35 private readonly IntPtr _hWnd;36 private Rectangle _rect;37 private bool _isMouseDown;38 private bool _isMouseUp;39 private Point _mouseDownPoint;40 private Point _mouseUpPoint;41 private bool _isMouseClick;42 private Point _mouseClickPoint;43 private bool _isMouseDoubleClick;44 private Point _mouseDoubleClickPoint;45 private bool _isMouseRightClick;46 private Point _mouseRightClickPoint;47 private bool _isMouseRightDoubleClick;48 private Point _mouseRightDoubleClickPoint;49 private bool _isMouseWheel;50 private Point _mouseWheelPoint;51 private int _mouseWheelDelta;52 private bool _isMouseMove;53 private Point _mouseMovePoint;54 private bool _isKeyDown;55 private Point _keyDownPoint;56 private bool _isKeyUp;57 private Point _keyUpPoint;58 private bool _isKeyPress;59 private Point _keyPressPoint;60 private bool _isTextChange;61 private Point _textChangePoint;62 private string _textChangeText;63 private int _textChangeLength;64 private bool _isCaretChange;65 private Point _caretChangePoint;66 private int _caretChangeLength;67 private bool _isSelectionChange;68 private Point _selectionChangePoint;69 private int _selectionChangeLength;70 private bool _isFocusChange;71 private Point _focusChangePoint;

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OverlayRectangleForm

Using AI Code Generation

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1using FlaUI.Core.Overlay;2using FlaUI.Core.AutomationElements;3using FlaUI.Core;4using System.Drawing;5using System.Windows.Forms;6using System;7using System.Threading.Tasks;8using System.Threading;9using System.Diagnostics;10using FlaUI.Core.Definitions;11using FlaUI.Core.WindowsAPI;12using FlaUI.Core.Input;13using FlaUI.Core.Tools;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18using System.IO;19using System.Reflection;20using System.Runtime.InteropServices;21using System.Windows;22using System.Windows.Automation;23using System.Windows.Automation.Text;24using System.Windows.Automation.Provider;25using System.Windows.Controls;26using System.Windows.Documents;27using System.Windows.Input;28using System.Windows.Interop;29using System.Windows.Media;30using System.Windows.Media.Imaging;31using System.Windows.Navigation;32using System.Windows.Shapes;33using System.Windows.Threading;34using System.ComponentModel;35using System.Data;36using System.Drawing;37using System.Text;38using System.Windows.Forms;39using System.Windows.Forms.Integration;40using FlaUI.Core;41using FlaUI.Core.AutomationElements;42using FlaUI.Core.AutomationElements.Infrastructure;43using FlaUI.Core.Definitions;44using FlaUI.Core.EventHandlers;45using FlaUI.Core.Input;46using FlaUI.Core.WindowsAPI;47using System;48using System.Diagnostics;49using System.Drawing;50using System.Drawing.Imaging;51using System.IO;52using System.Linq;53using System.Reflection;54using System.Runtime.InteropServices;55using System.Threading;56using System.Threading.Tasks;57using System.Windows.Media;58using System.Windows.Media.Imaging;59using System.Windows.Threading;60using FlaUI.Core.Overlay;61using FlaUI.Core.Tools;62using FlaUI.UIA3;63{64 {65 public Rectangle Rectangle { get; set; }66 public Color Color { get; set; }67 public Color BorderColor { get; set; }68 public int BorderThickness { get; set; }

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