Best FlaUI code snippet using FlaUI.Core.Input.Wait
Program.cs
Source: Program.cs
...104 Mouse.Position = new Point(cursorX, cursorY); 105 Mouse.DoubleClick();106107 // Give it time to open then click "File"108 Wait.UntilInputIsProcessed(TimeSpan.FromSeconds(FILE_WAIT));109 menuItem.AsMenuItem().Click(); 110111 // Click "Save As"112 mainWindow.FindFirstDescendant(conditionFactory.ByAutomationId("23")).AsMenuItem().Click();113 Wait.UntilInputIsProcessed(TimeSpan.FromSeconds(EXPLORER_WAIT));114115 // Click Save on the explorer dialog116 mainWindow.FindFirstDescendant(conditionFactory.ByName("Save")).AsMenuItem().Click();117 Wait.UntilInputIsProcessed(TimeSpan.FromSeconds(SAVE_WAIT));118 }119 }120 }121}
...
NotepadTests.cs
Source: NotepadTests.cs
...28 using (var automation = new UIA3Automation())29 {30 var window = app.GetMainWindow(automation);31 window.Title.Should().Be("Untitled - Notepad");32 var FileTab = window.FindAllDescendants().Single(x => x.Name == "File").AsMenuItem().WaitUntilClickable();33 FileTab.Click();34 var OpenTab = window.FindAllDescendants().Single(x => x.Name == "Open...").AsMenuItem().WaitUntilClickable();35 OpenTab.Click();36 Retry.WhileTrue(() => window.ModalWindows.Length == 1);37 var openFile = window.ModalWindows[0].AsWindow();38 openFile.Name.Should().Be("Open");39 var edit = openFile.FindFirstChild("1148").WaitUntilClickable();40 edit.Click();41 Retry.WhileTrue(() => edit.FrameworkAutomationElement.HasKeyboardFocus);42 Keyboard.Type(@"C:\Users\yyuur\source\repos\Practice6\NotepadAutomation\Test.txt");43 var fileOpen = openFile.FindFirstChild("1");44 Retry.DefaultTimeout = timeOut;45 fileOpen.WaitUntilClickable(timeOut);46 fileOpen.Click();47 Retry.WhileTrue(() => window.Title.Equals("Test.txt - Notepad"));48 49 var editText = window.FindAllDescendants().Single(x => x.Name == "Text Editor").AsTextBox();50 editText.Text.Should().Be("Hello");51 editText.Enter("SomeWords");52 FileTab = window.FindAllDescendants().Single(x => x.Name == "File").AsMenuItem().WaitUntilClickable();53 FileTab.Click();54 var SaveTab = window.FindAllDescendants().Single(x => x.Name == "Save As...").AsMenuItem().WaitUntilClickable();55 SaveTab.Click();56 var faker = new Faker();57 var filename = String.Format("Test{0}",faker.System.FileName("txt"));58 var path = @"C:\Users\yyuur\source\repos\Practice6\NotepadAutomation\Test.txt";59 Retry.WhileTrue(() => window.ModalWindows.Length == 1);60 var saveFile = window.ModalWindows[0].AsWindow();61 Keyboard.Type(path + filename);62 var fileName1 = saveFile.FindAllDescendants(x => x.ByClassName("AppControlHost")).First(x => x.ClassName == "File filename:");63 fileName1.AsTextBox().Text.Should().Be(path + filename);64 saveFile.FindFirstChild("1").AsButton().Invoke();65 app.Close();66 Retry.WhileFalse(() => File.Exists(path + filename));67 File.ReadAllText(path + filename).Should().Be("SomeWords");68 File.Delete(path + filename);...
UnitTest1.cs
Source: UnitTest1.cs
...46 {47 var processEventHandler = new ProcessEventHandler();48 processEventHandler.RegisterForProcessEvent();49 settingImage.PerformLeftMouseClickByClickablePoint();50 settingButton = WaitForElement(() => activityCenterWindow?.FindFirstDescendant(cf => cf.ByAutomationId("ExitMenuItem")).AsButton());51 settingButton?.WaitUntilClickable();52 settingButton?.Click();53 var startTime = DateTime.Now;54 }55 private T WaitForElement<T>(Func<T> getter)56 {57 var retry = Retry.WhileNull<T>(() => getter(), TimeSpan.FromMilliseconds(10000));58 return retry.Result;59 }60 public void ProcessExitedEventHandler(object sender, System.EventArgs e)61 {62 Console.WriteLine(DateTime.Now);63 }64 }65}...
Wait
Using AI Code Generation
1using FlaUI.Core.Input;2var wait = new Wait();3wait.UntilInputIsProcessed();4using FlaUI.UIA3.Input;5var wait = new Wait();6wait.UntilInputIsProcessed();7using FlaUI.UIA2.Input;8var wait = new Wait();9wait.UntilInputIsProcessed();10using FlaUI.Windows.Input;11var wait = new Wait();12wait.UntilInputIsProcessed();
Wait
Using AI Code Generation
1using FlaUI.Core.Input;2{3 {4 static void Main(string[] args)5 {6 Wait.UntilInputIsProcessed();7 }8 }9}10using FlaUI.Core.Input;11{12 {13 static void Main(string[] args)14 {15 Wait.UntilInputIsProcessed();16 }17 }18}19using FlaUI.Core.Input;20{21 {22 static void Main(string[] args)23 {24 Wait.UntilInputIsProcessed();25 }26 }27}28using FlaUI.Core.Input;29{30 {31 static void Main(string[] args)32 {33 Wait.UntilInputIsProcessed();34 }35 }36}37using FlaUI.Core.Input;38{39 {40 static void Main(string[] args)41 {42 Wait.UntilInputIsProcessed();43 }44 }45}46using FlaUI.Core.Input;47{48 {49 static void Main(string[] args)50 {51 Wait.UntilInputIsProcessed();52 }53 }54}55using FlaUI.Core.Input;56{57 {58 static void Main(string[] args)59 {60 Wait.UntilInputIsProcessed();61 }62 }63}64using FlaUI.Core.Input;65{66 {67 static void Main(string[] args)68 {69 Wait.UntilInputIsProcessed();70 }71 }72}
Wait
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.UIA2;9using FlaUI.Core;10using FlaUI.Core.AutomationElements;11using FlaUI.Core.Conditions;12using FlaUI.Core.Definitions;13using System.Windows.Forms;14using System.Threading;15{16 {17 static void Main(string[] args)18 {19 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Internet Explorer\iexplore.exe");20 var window = app.GetMainWindow(new UIA2Automation());21 var button = window.FindFirstDescendant(cf => cf.ByText("button"));22 button.Click();23 Wait.UntilInputIsProcessed(2000);24 app.Close();25 }26 }27}28FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (Int32)29FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan)30FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, CancellationToken)31FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, CancellationToken)32FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, TimeSpan, CancellationToken)33FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, TimeSpan, TimeSpan, CancellationToken)34FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, CancellationToken)35FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, CancellationToken)36FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, CancellationToken)37FlaUI.Core.Input.Wait.UntilInputIsProcessed Method (TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, TimeSpan, CancellationToken)
Wait
Using AI Code Generation
1using FlaUI.Core.Input;2using FlaUI.Core.WindowsAPI;3using FlaUI.UIA3;4using System;5using System.Diagnostics;6using System.Threading;7using System.Windows.Automation;8using System.Windows.Forms;9{10 {11 static void Main(string[] args)12 {13 Console.WriteLine("Hello World!");14 Process.Start("notepad.exe");15 Thread.Sleep(2000);16 var automation = new UIA3Automation();17 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad")).AsWindow();18 Wait.UntilInputIsProcessed();19 var edit = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();20 edit.Text = "Hello World";21 Wait.UntilInputIsProcessed();22 window.Close();23 }24 }25}26using FlaUI.Core.Input;27using FlaUI.Core.WindowsAPI;28using FlaUI.UIA3;29using System;30using System.Diagnostics;31using System.Threading;32using System.Windows.Automation;33using System.Windows.Forms;34{35 {36 static void Main(string[] args)37 {38 Console.WriteLine("Hello World!");39 Process.Start("notepad.exe");40 Thread.Sleep(2000);41 var automation = new UIA3Automation();42 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad")).AsWindow();43 Wait.UntilInputIsProcessed();44 var edit = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();45 edit.Text = "Hello World";46 Wait.UntilInputIsProcessed();47 window.Close();48 }49 }50}
Wait
Using AI Code Generation
1using FlaUI.Core.Input;2using System.Threading;3{4 {5 public static void For(int milliseconds)6 {7 Thread.Sleep(milliseconds);8 }9 }10}11using FlaUI.Core.Input;12using System.Threading;13{14 {15 public static void For(int milliseconds)16 {17 Thread.Sleep(milliseconds);18 }19 }20}21using FlaUI.Core.Input;22using System.Threading;23{24 {25 public static void For(int milliseconds)26 {27 Thread.Sleep(milliseconds);28 }29 }30}31using FlaUI.Core.Input;32using System.Threading;33{34 {35 public static void For(int milliseconds)36 {37 Thread.Sleep(milliseconds);38 }39 }40}41using FlaUI.Core.Input;42using System.Threading;43{44 {45 public static void For(int milliseconds)46 {47 Thread.Sleep(milliseconds);48 }49 }50}51using FlaUI.Core.Input;52using System.Threading;53{54 {55 public static void For(int milliseconds)56 {57 Thread.Sleep(milliseconds);58 }59 }60}61using FlaUI.Core.Input;62using System.Threading;63{64 {65 public static void For(int milliseconds)66 {67 Thread.Sleep(milliseconds);68 }69 }70}71using FlaUI.Core.Input;72using System.Threading;73{74 {75 public static void For(int milliseconds)76 {77 Thread.Sleep(milliseconds);78 }79 }80}81using FlaUI.Core.Input;82using System.Threading;
Wait
Using AI Code Generation
1using FlaUI.Core.Input;2using FlaUI.Core.WindowsAPI;3using System;4using System.Threading;5{6 {7 static void Main(string[] args)8 {9 Wait.UntilInputIsProcessed(5000);10 Console.WriteLine("Waited for 5 seconds");11 Console.ReadLine();12 }13 }14}
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